Auca (Guerrero)
Ollantay, Auca Rune
"There is nothing I can give
Nothing can not get with my club
Except the hand of the daughter of the Inca. "
The Auca are experienced soldiers of the empire, band leader, battle-hardened mercenaries, guards or patrolmen of her village in areas where war is common.
Adventures: most aucas adventures go just to gain power and greatness, but there are also those who venture to honor or to find new land for their ayllu.
Background: tend to follow the guidelines of the Player's Handbook 3.5.
Races: The Rune and auca Pururauka are most common but any breed can follow this class.
Other Classes: is more often associated with clerics, rogues, sorcerers, but tend to value teamwork. Auca
Information rules:
As described in the Manual Player but with certain modifications: Skills
not read and write decode half automatically. Riding does not exist in the environment field. Knowledge (war) is a class skill. Competition
weapons and armor is not competing with heavy armor. Each region has weapons that are exotic characters that do not belong to the same (see table 1.2). His favorite weapons are the kicker.
Feats Feats regarding frames do not exist in the environment field. Feats
Guerrero The aucas can choose as a warrior extra skills: leadership.
improved unarmed combat are fighting Los auca improved as a dowry unarmed free class. Bono at CA
Beginning at 1st level and every 4 levels you get a bonus to Armor Class +1 per dodge.
initial set auca pururauca
Armor: CA +1 dodge, +5 natural armor, heavy shield wood mulch (+2 AC and +1 extra attack strong circumstantial)
Weapons: mace Stone (1d8, crit x2, 8 lb, one-handed, blunt)
Waraka (1d10. crit x2, range inc 60 ft., 1 lb., piercing)
stone fighter Tumi (1d4, crit 19-20/x2, 10 ', 1 lb, light, piercing
Natural Region:
saw selection skills: climb, jump, knowledge (war), intimidate, swimming. Transcláseas listening, looking, watching.
Dote: fury of animal camac (dowry guardian), improved unarmed combat (dowry free auca)
Bonus Feat (warrior): Forcing 13 or more powerful attack but enhanced initiative.
Team: backpack, belt, stirrup vessel for water, rations for a day (jerky or dried meat), backpack, twin stones of fire, bag with 10 bullets Waraka stone. Real
: equivalent to 4d4 tupus
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